I choose this image as a starting point for my doll;
Production Log,
I started out by creating a UV Sphere.
I then added an edge loop and scaled it down to make the hat on the dolls head.
Next I spawned a cone and placed it into the middle of the head on the top. I also used a boolean modifier to delete
I then created a cylinder and placed at the bottom middle of the head for the neck.
I spawned another cone for the top layer of the body.
I used the boolean modifier on the cone and the following layers to delete the unneeded geometry.
I duplicated the cone and rotated the cone 180° along the Z axis. I scaled it up in size as well.
I did the same for the next two layers.
I created a cylinder and merged the bottom vertices together to make a point. I then duplicated it to make the legs for the puppet.
I duplicated the legs and place them in the arm position. This is the end of my puppet build.
