Mesh Construction,
Box Modelling,
Box Modelling is a way of making the primitive shape look like the rough draft of the final model. The primary ways to modifying are extruding the faces of the shapes and then scaling to the correct size or to the scale of a reference image.
Extrusion Modelling,
Extrusion modelling is a method of 3D modelling where the user creates a 2D shape which traces the outline of a photograph or a drawing.
NURB's Modelling,
Extrusion modelling is a method of 3D modelling where the user creates a 2D shape which traces the outline of a photograph or a drawing.
This is the image I used with this method,
This is the trace of the image I created,
NURB's Modelling,
NURB's Modelling is a modelling technique that is a mesh with no vertices, faces or edges. Instead they has a smooth surface. To do these it has multiple curves connecting to make a smooth face (surface).
The NURB's tool has slimier aspects to the pen tool in other applications like Illustrator and Photoshop. You can curve it with ease.
Polygonal Modelling,
Polygonal Modelling or also known as Extrusion Modelling is when a 2D shape is used to create a outline of drawings or photos. This modelling technique is rather simple and is used in the line tool in 3D modeling software due to the ease of use.
This is commonly used to create faces on a model with ease because it's simple and can be used to make complex objects with simple shapes.
Common Primitives,
Cubes could be used to create a House, a Console, Doors etc. after some manipulation.
House,
Console,
Door,
Pyramids could be used to create a Roof to go on top of the house, a cone (Ice Cream or Traffic) etc.
Roof,
Cylinders,
Cylinders could be used to create Pipes, Legs, Arms etc.
Pipe,
Leg,
Spheres could be used to create a Teapot, Bowls, Cups etc.
Teapot,










